Thursday, December 19, 2013


 Exploration and rendering of cycling shoes. 
 
 

 
 
 
 

Saturday, December 14, 2013

These are different sketches and renderings of concept ideas for an internship I am currently working with.  The company is ActivOffice and our goal is to integrate exercise equipment into office spaces.  We are currently working to implement a recumbent bicycle into an office space.  

Exploration of treadmill desk and stand alone cycle currently on the market.




The following are sketches exploring the possible resolution of many problems associated with implementing a recumbent cycle into a desk setting.  















Digital Sketching of various concepts and ideas.  







This is a storyboard of how a folding stool I created unfolds.  


These lighters and shoes were done using a toned background and primarily using lighter and darker shades of that value.  
















Monday, November 11, 2013

Two variations of a mascara rendering drawn in photoshop.  This sketch was done on my Surface Pro as well. 

 

Thursday, November 7, 2013

I rendered this drill in Photoshop using my surface pro.



Wednesday, November 6, 2013

 
Logo ideation for a law practice my brother-in-law is starting. 
 

 
Ideation pages for a folding Ikea stool.  The underlying concept is to use polyethylene plastic which is flexible enough to fold yet rigid enough to support weight.
 










Thursday, October 31, 2013

Another page of digital sketches created in Photoshop.  Further exploration of folding stool ideas. 

Trying out my new Surface Pro 2 tablet for drawing.  I did this ideation page for a folding stool I am developing in Photoshop using the Wacom stylus that came with the Surface. 

Tuesday, October 29, 2013

Continued work on lighter sketches.  I also added greater contrast to previous sketches I had drawn and am therefore re-posting them. 






Monday, October 28, 2013

These drawings show a progression from orthographic sketching to perspective sketching.

The first perspective rendering of the screwdriver I wasn't confident enough in my line work and many flaws could be detected when observed closely.  I attempted to solve that problem in the final rendering.